Miscreated: Airfield & Junkyard

These assets and structures were created to help fill out the area around the airfield and military checkpoints of Miscreated.

Semi Trailer, I was responsible for creating the Trailer only. The Truck is an existing model that I did a texture conversion on to suit.

Semi Trailer, I was responsible for creating the Trailer only. The Truck is an existing model that I did a texture conversion on to suit.

Interiors of Military Barracks. I created models and setup textures for the building itself. Assets filling the rooms are from various artists.

Interiors of Military Barracks. I created models and setup textures for the building itself. Assets filling the rooms are from various artists.

Construction Site Office Unit. I was responsible for creating the structure, inside and out. Furnishing was handled by our level designer

Construction Site Office Unit. I was responsible for creating the structure, inside and out. Furnishing was handled by our level designer

High Wooden Fence to section off the junkyard area

High Wooden Fence to section off the junkyard area

Car Crush Machine

Car Crush Machine

Airfield landing lights.

Airfield landing lights.

Sandbags, multiple different sandbag setups/ stack heights. Used in many different military checkpoints throughout the world and around the airfield.

Sandbags, multiple different sandbag setups/ stack heights. Used in many different military checkpoints throughout the world and around the airfield.